Designing and implementing AI in games is an interesting, yet complex task. This paper briefly presents some applications that make use of Answer Set Programming for such a task, and show some advantages of declarative programming frameworks against imperative (algorithmic) approaches while dealing with knowledge representation and reasoning: solid theoretical bases, no need for algorithm design or coding, explicit (and thus easily modifiable/upgradeable) knowledge representation, declarative specifications which are already executable, very fast prototyping, quick error detection, modularity
Answer set programming and declarative problem solving in game AIs
FUSCÀ D;GERMANO S;ZANGARI J;CALIMERI, Francesco;PERRI, Simona
2013-01-01
Abstract
Designing and implementing AI in games is an interesting, yet complex task. This paper briefly presents some applications that make use of Answer Set Programming for such a task, and show some advantages of declarative programming frameworks against imperative (algorithmic) approaches while dealing with knowledge representation and reasoning: solid theoretical bases, no need for algorithm design or coding, explicit (and thus easily modifiable/upgradeable) knowledge representation, declarative specifications which are already executable, very fast prototyping, quick error detection, modularityFile in questo prodotto:
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