Designing and implementing AI in games is an interesting, yet complex task. This paper briefly presents some applications that make use of Answer Set Programming for such a task, and show some advantages of declarative programming frameworks against imperative (algorithmic) approaches while dealing with knowledge representation and reasoning: solid theoretical bases, no need for algorithm design or coding, explicit (and thus easily modifiable/upgradeable) knowledge representation, declarative specifications which are already executable, very fast prototyping, quick error detection, modularity

Answer set programming and declarative problem solving in game AIs

FUSCÀ D;GERMANO S;ZANGARI J;CALIMERI, Francesco;PERRI, Simona
2013-01-01

Abstract

Designing and implementing AI in games is an interesting, yet complex task. This paper briefly presents some applications that make use of Answer Set Programming for such a task, and show some advantages of declarative programming frameworks against imperative (algorithmic) approaches while dealing with knowledge representation and reasoning: solid theoretical bases, no need for algorithm design or coding, explicit (and thus easily modifiable/upgradeable) knowledge representation, declarative specifications which are already executable, very fast prototyping, quick error detection, modularity
2013
Answer Set Programming; Artificial Intelligence; Computational logic
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.11770/164739
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