The static asset protection problem (SAP) in a road network is that of allocating resources to protect vertices, given any possible behavior by an adversary determined to attack those assets. The dynamic asset protection (DAP) problem is a version of SAP where the asset is following a fixed and widely known route (e.g., a parade route) and needs to bo protected. We formalize what it means for a given allocation of resources to be "optimal" for protecting a desired set of assets, and show that randomly allocating resources to a single edge cut in the road network solves this problem. Unlike SAP, we show that DAP is not only an NP-complete problem, but that approximating DAP is also NP-hard. We provide the GreedyDAP heuristic algorithm to solve DAP and show experimentally that it works well in practice, using road network data for real cities. Copyright © 2010, International Foundation for Autonomous Agents and Multiagent Systems (www.ifaamas.org). All rights reserved.

A graph-theoretic approach to protect static and moving targets from adversaries

Simari G. I.;Subrahmanian V. S.;Kraus S.
2010-01-01

Abstract

The static asset protection problem (SAP) in a road network is that of allocating resources to protect vertices, given any possible behavior by an adversary determined to attack those assets. The dynamic asset protection (DAP) problem is a version of SAP where the asset is following a fixed and widely known route (e.g., a parade route) and needs to bo protected. We formalize what it means for a given allocation of resources to be "optimal" for protecting a desired set of assets, and show that randomly allocating resources to a single edge cut in the road network solves this problem. Unlike SAP, we show that DAP is not only an NP-complete problem, but that approximating DAP is also NP-hard. We provide the GreedyDAP heuristic algorithm to solve DAP and show experimentally that it works well in practice, using road network data for real cities. Copyright © 2010, International Foundation for Autonomous Agents and Multiagent Systems (www.ifaamas.org). All rights reserved.
2010
Adversarial Reasoning
Agent Systems
Game Theory
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.11770/386111
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