PACENZA, Francesco
PACENZA, Francesco
Dipartimento di Matematica e Informatica
An infrastructure for stream reasoning with incremental grounding
2019-01-01 Ianni, G.; Pacenza, F.; Zangari, J.
Answer Set Programming for Declarative Content Specification: A Scalable Partitioning-Based Approach
2018-01-01 Calimeri, Francesco; Germano, Stefano; Ianni, Giovambattista; Pacenza, Francesco; Pezzimenti, Armando; Tucci, Andrea
ASP-based Multi-shot Reasoning via DLV2 with Incremental Grounding
2022-01-01 Calimeri, F.; Ianni, G.; Pacenza, F.; Perri, S.; Zangari, J.
Incremental Answer Set Programming with Overgrounding
2019-01-01 Calimeri, F.; Ianni, G.; Pacenza, F.; Perri, Simona; Zangari, J.
Incremental maintenance of overgrounded logic programs with tailored simplifications
2020-01-01 Ianni, G.; Pacenza, F.; Zangari, J.
Integrating rule-based AI tools into mainstream game development
2018-01-01 Calimeri, Francesco; Germano, Stefano; Ianni, Giovambattista; Pacenza, Francesco; Perri, Simona; Zangari, Jessica
Reasoning in highly reactive environments
2019-01-01 Pacenza, F.; Ianni, G.
Tight Integration of Rule-Based Tools in Game Development
2019-01-01 Angilica, D.; Ianni, G.; Pacenza, F.
Titolo | Data di pubblicazione | Autore(i) | File |
---|---|---|---|
An infrastructure for stream reasoning with incremental grounding | 1-gen-2019 | Ianni, G.; Pacenza, F.; Zangari, J. | |
Answer Set Programming for Declarative Content Specification: A Scalable Partitioning-Based Approach | 1-gen-2018 | Calimeri, Francesco; Germano, Stefano; Ianni, Giovambattista; Pacenza, Francesco; Pezzimenti, Armando; Tucci, Andrea | |
ASP-based Multi-shot Reasoning via DLV2 with Incremental Grounding | 1-gen-2022 | Calimeri, F.; Ianni, G.; Pacenza, F.; Perri, S.; Zangari, J. | |
Incremental Answer Set Programming with Overgrounding | 1-gen-2019 | Calimeri, F.; Ianni, G.; Pacenza, F.; Perri, Simona; Zangari, J. | |
Incremental maintenance of overgrounded logic programs with tailored simplifications | 1-gen-2020 | Ianni, G.; Pacenza, F.; Zangari, J. | |
Integrating rule-based AI tools into mainstream game development | 1-gen-2018 | Calimeri, Francesco; Germano, Stefano; Ianni, Giovambattista; Pacenza, Francesco; Perri, Simona; Zangari, Jessica | |
Reasoning in highly reactive environments | 1-gen-2019 | Pacenza, F.; Ianni, G. | |
Tight Integration of Rule-Based Tools in Game Development | 1-gen-2019 | Angilica, D.; Ianni, G.; Pacenza, F. |