This work aims at illustrating how Information and Communication Technologies (ICT) could be used to exploit and disseminate Cultural Heritage, providing learning experiences for different targets of users, especially young people. The objective is also to promote and diffuse Calabrian cultural heritage of the ancient Magna Graecia period in a global perspective. The case study of Calabrian Magna Graecia (Italy) is presented, with particular reference to the projects "Virtual Museum Net of Magna Graecia" and "NETConnect".

Virtual museums and Calabrian cultural heritage: Projects and challenges

Simona Giglio;PANTANO, Pietro Salvatore;Eleonora Bilotta;GIGLIO, SIMONA
2015-01-01

Abstract

This work aims at illustrating how Information and Communication Technologies (ICT) could be used to exploit and disseminate Cultural Heritage, providing learning experiences for different targets of users, especially young people. The objective is also to promote and diffuse Calabrian cultural heritage of the ancient Magna Graecia period in a global perspective. The case study of Calabrian Magna Graecia (Italy) is presented, with particular reference to the projects "Virtual Museum Net of Magna Graecia" and "NETConnect".
2015
Virtual museum; Cultural Heritage; educational environment
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.11770/164842
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