In this paper we present an Edutainment Virtual World, organized in three interactive virtual scenarios. Each scenario is devoted to a specific educational subject: the first one is devoted to Charles Darwin’s journey, the second one to the mixture of Art and Science, and the last one to the learning of Robotics. Software characteristics design has the aim of facilitating and improving the learning of STEAM (Science, Technology, Engineering, Mathematics and Art) topics, as well as learners’ motivation.
Surfing Virtual Environment in the Galápagos Islands
Lorella Gabriele;PANTANO, Pietro Salvatore;Eleonora Bilotta
2015-01-01
Abstract
In this paper we present an Edutainment Virtual World, organized in three interactive virtual scenarios. Each scenario is devoted to a specific educational subject: the first one is devoted to Charles Darwin’s journey, the second one to the mixture of Art and Science, and the last one to the learning of Robotics. Software characteristics design has the aim of facilitating and improving the learning of STEAM (Science, Technology, Engineering, Mathematics and Art) topics, as well as learners’ motivation.File in questo prodotto:
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