The "An Ocean of Science" project encourages effective interventions and innovative educational paths to support the growth of knowledge and skills in schools, helping competent institutions to guarantee more inclusive cohesion policies with a high cultural and scientific impact. The project also provides innovation in education and training by providing cultural and socio-educational development opportunities in the framework of cultural heritage located in the marine environment and sea protection. The purpose of this study was to evaluate the effects and involvement of secondary school students during several educational laboratory activities, focusing on the development of their practical skills and training. With a view to active learning, which makes the students actors, responsible and aware of the learning process, this study shows an experimental work designed to demonstrate the usefulness and the validity of the scientific approach as the main pillar of the teaching of the sciences related to the marine issues, with special focus to submerged cultural heritage and sea pollution.

The laboratory didactics in the training-learning processes of sea sciences applied to cultural heritage and environment: the case of "An Ocean of Science" project

Michela Ricca
;
Loris Barbieri;Maria Pia Albanese;Fabio Bruno;Andrea Macchia;Mauro F. La Russa
2023-01-01

Abstract

The "An Ocean of Science" project encourages effective interventions and innovative educational paths to support the growth of knowledge and skills in schools, helping competent institutions to guarantee more inclusive cohesion policies with a high cultural and scientific impact. The project also provides innovation in education and training by providing cultural and socio-educational development opportunities in the framework of cultural heritage located in the marine environment and sea protection. The purpose of this study was to evaluate the effects and involvement of secondary school students during several educational laboratory activities, focusing on the development of their practical skills and training. With a view to active learning, which makes the students actors, responsible and aware of the learning process, this study shows an experimental work designed to demonstrate the usefulness and the validity of the scientific approach as the main pillar of the teaching of the sciences related to the marine issues, with special focus to submerged cultural heritage and sea pollution.
2023
Educational innovation, Teaching/learning experiences, Underwater Cultural Heritage, Virtual Reality, serious games
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.11770/359019
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