The aim of this paper is to verify the stage of development and diffusion of the AI paradigm in the cultural sector and related industries exploiting the Business Trends and Outlook Survey (BTOS), a recent and new US source of data that asks specific questions on the use of AI in the Non-Farm sector. We focus on questions and answers related to the US Sector 71 that refers to firms operating in the Arts, Entertainment and Recreation activities. We have verified that the diffusion of AI is still in the pioneering phase of adoption, both in the US Non-Farm economy and in arts, entertainment and recreation activities. Nevertheless, in these activities the rate of adoption of AI is higher (6.1%) than that (5.5%) of the Non-Farm sector as whole. We check the now ‘vexata quaestio’ if AI and its generative applications are a substitute of employment and current equipment and software. We analyse the type of adopted AI technologies/applications, the impact of AI on firm organisation, and the barriers and motivations for non-adopting AI. Surprisingly, a share of 86.2% of firm non-adopters does not see AI as a viable technology in the arts, entertainment and recreation sectors.
The challenge of Artificial Intelligence for the cultural sector. An overview from USA sectorial data
Castiglione Concetta
;Infante Davide
2025-01-01
Abstract
The aim of this paper is to verify the stage of development and diffusion of the AI paradigm in the cultural sector and related industries exploiting the Business Trends and Outlook Survey (BTOS), a recent and new US source of data that asks specific questions on the use of AI in the Non-Farm sector. We focus on questions and answers related to the US Sector 71 that refers to firms operating in the Arts, Entertainment and Recreation activities. We have verified that the diffusion of AI is still in the pioneering phase of adoption, both in the US Non-Farm economy and in arts, entertainment and recreation activities. Nevertheless, in these activities the rate of adoption of AI is higher (6.1%) than that (5.5%) of the Non-Farm sector as whole. We check the now ‘vexata quaestio’ if AI and its generative applications are a substitute of employment and current equipment and software. We analyse the type of adopted AI technologies/applications, the impact of AI on firm organisation, and the barriers and motivations for non-adopting AI. Surprisingly, a share of 86.2% of firm non-adopters does not see AI as a viable technology in the arts, entertainment and recreation sectors.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.


