GABRIELE, Lorella
 Distribuzione geografica
Continente #
NA - Nord America 3.248
AS - Asia 2.569
EU - Europa 1.957
SA - Sud America 844
AF - Africa 213
Continente sconosciuto - Info sul continente non disponibili 62
OC - Oceania 7
Totale 8.900
Nazione #
US - Stati Uniti d'America 3.068
SG - Singapore 955
BR - Brasile 591
IT - Italia 579
CN - Cina 482
UA - Ucraina 472
VN - Vietnam 449
DE - Germania 315
SE - Svezia 201
FR - Francia 139
HK - Hong Kong 120
SN - Senegal 120
BD - Bangladesh 98
KR - Corea 97
AR - Argentina 91
CA - Canada 88
TR - Turchia 77
IN - India 64
FI - Finlandia 52
EC - Ecuador 47
IQ - Iraq 41
GB - Regno Unito 37
MX - Messico 31
CO - Colombia 28
PK - Pakistan 28
RU - Federazione Russa 28
ZA - Sudafrica 27
ID - Indonesia 26
VE - Venezuela 26
NL - Olanda 23
PL - Polonia 19
JP - Giappone 17
PE - Perù 16
CL - Cile 15
ES - Italia 15
BE - Belgio 14
MA - Marocco 14
PH - Filippine 14
MY - Malesia 13
SA - Arabia Saudita 13
UY - Uruguay 13
CZ - Repubblica Ceca 11
KE - Kenya 11
CR - Costa Rica 10
EG - Egitto 10
AL - Albania 9
IE - Irlanda 9
PY - Paraguay 9
UZ - Uzbekistan 9
DZ - Algeria 8
GT - Guatemala 8
JM - Giamaica 8
AE - Emirati Arabi Uniti 7
AU - Australia 6
BO - Bolivia 6
CI - Costa d'Avorio 6
GP - Guadalupe 6
KZ - Kazakistan 6
SV - El Salvador 6
TN - Tunisia 6
AZ - Azerbaigian 5
DO - Repubblica Dominicana 5
NP - Nepal 5
BA - Bosnia-Erzegovina 4
CH - Svizzera 4
ET - Etiopia 4
IR - Iran 4
KG - Kirghizistan 4
LB - Libano 4
TT - Trinidad e Tobago 4
AM - Armenia 3
BH - Bahrain 3
CW - ???statistics.table.value.countryCode.CW??? 3
HR - Croazia 3
NI - Nicaragua 3
OM - Oman 3
PT - Portogallo 3
RO - Romania 3
TH - Thailandia 3
AT - Austria 2
BY - Bielorussia 2
CY - Cipro 2
EU - Europa 2
GA - Gabon 2
GD - Grenada 2
GE - Georgia 2
GR - Grecia 2
GY - Guiana 2
HN - Honduras 2
HU - Ungheria 2
IL - Israele 2
JO - Giordania 2
LT - Lituania 2
LV - Lettonia 2
MD - Moldavia 2
PA - Panama 2
PR - Porto Rico 2
PS - Palestinian Territory 2
AO - Angola 1
BB - Barbados 1
Totale 8.824
Città #
Singapore 405
Chandler 353
Ashburn 293
Jacksonville 282
Council Bluffs 240
San Jose 179
Ho Chi Minh City 165
Dearborn 147
Boardman 131
Dallas 122
Beijing 121
Dakar 120
Hong Kong 118
San Mateo 112
Hanoi 101
Seoul 97
New York 78
Lawrence 63
Roxbury 63
Milan 61
Shanghai 61
São Paulo 60
Bremen 55
Lauterbourg 55
Brooklyn 54
Izmir 52
Cambridge 51
Rome 44
Ottawa 42
Rende 42
Munich 41
Des Moines 40
Florence 39
Helsinki 36
Wilmington 34
Hefei 29
Da Nang 23
Santa Clara 23
Baghdad 22
Haiphong 22
Rio de Janeiro 21
Inglewood 20
Ogden 20
Belo Horizonte 19
Los Angeles 19
Quito 19
Johannesburg 17
Frankfurt am Main 16
San Francisco 16
Catania 15
Houston 15
Naples 15
Turku 15
Tokyo 14
Brussels 13
Caracas 13
Columbus 13
Dhaka 13
Guangzhou 13
Guayaquil 13
Biên Hòa 12
Chennai 12
Cosenza 12
Hải Dương 12
Montevideo 12
Orem 12
Stockholm 12
Tianjin 12
Brasília 11
Curitiba 11
Miano 11
Toronto 11
Warsaw 11
Amsterdam 10
Brno 10
Montreal 10
Thái Nguyên 10
Bari 9
Brugherio 9
Buffalo 9
Chicago 9
Crotone 9
Lima 9
Norwalk 9
Redwood City 9
The Dalles 9
Duque de Caxias 8
London 8
Mumbai 8
San José 8
Seattle 8
Turin 8
Bologna 7
Falls Church 7
Guatemala City 7
Nairobi 7
Ninh Bình 7
Omaha 7
Reggio Calabria 7
Tashkent 7
Totale 4.771
Nome #
Acquisire concetti complessi attraverso l’uso di strumenti: un’indagine empirica 267
Espressioni facciali in agenti virtuali: il software Face3D e il riconoscimento di emozioni 221
Enhancing strategies for cultural and natural heritage through the ALForLab Geographical Information System 217
Il riconoscimento delle emozioni in modelli facciali 3D 206
APPRENDERE CON LE MANI. STRATEGIE COGNITIVE PER LA REALIZZAZIONE DI AMBIENTI DI APPRENDIMENTO-INSEGNAMENTO CON I NUOVI STRUMENTI TECNOLOGICI 198
Bridging educational technologies and school environment: Implementations and findings from research studies 194
EDUCATION AND TECHNOLOGY: LEARNING BY HANDS-ON LABORATORY EXPERIENCES 178
Industry 4.0 technologies in tourism education: Nurturing students to think with technology 177
A VIDEO-MODELING SYSTEM FOR IMPROVING SOCIAL SKILLS AND LEXICON IN AUTISTIC SPECTRUM DISORDER CHILDREN. 175
An educational robotics lab to investigate cognitive strategies and to foster learning in an arts and humanities course degree 173
NEW TECHNOLOGIES FOR IMPROVING TOURISM STUDENTS TRAINING 171
Creatività e musica: progettazione e implementazione di setting formativi basati sulle tecnologie educative 167
A FACIAL EMOTIONS RECOGNITION APPLICATION FOR SUBJECTS WITH AUTISM SPECTRUM DISORDER 163
Building SCIENAR, a virtual community of artists and scientists: usability testing for system improvement 162
An e-Learning Platform for applications of mathematics to microelectronic industry 162
An E-Learning Platform for Academy and Industry Networks 162
Coding with Scratch: The design of an educational setting for Elementary pre-service teachers 162
Clustering analysis to profile customers behaviour in POWER CLOUD energy community 159
An Educational Coding Laboratory for Elementary Pre-service Teachers: A Qualitative Approach 157
An emotional learning environment for subjects with Autism Spectrum Disorder 154
Creation of eLearning Contents in Microelectronics: A Case Study 153
Clustering Analysis to Profile Customers’ Behaviour in POWER CLOUD Energy Community 153
Active learning in a robotics laboratory with university students 152
Designing an educational music software using a student-centred strategy 152
Darwin has come back to the Galápagos Islands: an educational journey to discover biological evolution 149
Edutainment Robotics as Learning Tool 147
Using LEGO Mindstorms in Higher Education Cognitive strategies in programming a quadruped robotquadruped robot 138
Investigating Learning Processes Through Educational Robotics 134
Motor-Manipulatory Behaviours and Learning: an Observational Study 133
The design and usability of music software: The case study of ImaginationTools 133
The Design and Usability of Music Software: The Case Study of ImaginationToolsTM 132
Learning in the Smart City: A Virtual and Augmented Museum Devoted to Chaos Theory 130
Lesson Planning by Computational Thinking Skills in Italian Pre-service Teachers 130
Virtual museums and Calabrian cultural heritage: Projects and challenges 129
Using Lego MindStorms in higher education: Cognitive strategies in programming a quadruped robot 128
Investigare strategie di problem solving attraverso la robotica: un’esperienza con studenti universitari 128
Learning in the Smart City: A Virtual and Augmented Museum Devoted to Chaos Theory 127
Industry 4.0 Technologies in Tourism Education 126
eLearning in industrial mathematics with applications to nanoelectronics 125
MUSICAL LAB ROLE IN DEVELOPING CREATIVITY AND COGNITIVE SKILLS 125
Learning microelectronics through technology and research 124
Laboratorio per apprendere le competenze del 21° secolo: percorsi didattici con scratch per i futuri insegnanti della scuola primaria. 124
Surfing Virtual Environment in the Galápagos Islands - Edutainment for improving the learning of STEAM 121
Exploring the usability of AgentSheets software using the cognitive dimensions questionnaire: an empirical survey 118
Motor-Manipulatory Behaviours and Learning: an Observational Study 118
Manipulatory Activities by using Lego MindStorms 117
Edutainment Robotics as Learning Tool 113
Using Labview for applying mathematical models in representing phenomena 111
Valutare l’interfaccia del sistema Plone per realizzare un ambiente di e-learning 107
Robotica e creatività: Una ricerca empirica in bambini di scuola elementare 107
SCIENAR Virtual Community: a useful Tool to Promote the Synergies among Artists and Scientists 107
The predictive power of Social Media through Content Analytics to investigate the perception of University reality 106
Surfing Virtual Environment in the Galápagos Islands 103
ImaginationTOOLSTM. A 3D environment for learning and playing music 102
Robot, bambini e apprendimento 102
Investigating cognitive processes in robotic programmers developed by children in educational context 101
Toward the use of Chua's Circuit in education, art and interdisciplinary research: Some implementation and opportunities 101
Sviluppare la creatività nella scuola primaria attraverso la costruzione di storie con il software Face3D Virtual Theatre 100
Progettare il comportamento di un robot: un esperimento didattico 93
Il sistema informativo geografico ALForLab come strumento di valorizzazione turistica del patrimonio culturale e naturale della regione Calabria, 86
Virtual Museum and Calabrian Cultural Heritage: projects and challenges 84
ImaginationTOOLS(TM): Made to play music 83
ROBOT FOR THINKING: COGNITIVE STRATEGIES TO EXPERIMENT THE USE OF EDUCATIONAL ROBOTICS IN CLASSROOM 82
Investigating mental representations in children interacting with small mobile robots 75
null 66
Totale 8.900
Categoria #
all - tutte 45.207
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 45.207


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022664 0 0 0 94 91 9 5 133 17 4 112 199
2022/2023801 86 129 14 107 99 75 5 110 67 22 65 22
2023/2024564 63 31 49 27 28 65 30 44 45 73 35 74
2024/20251.253 114 150 50 61 123 37 56 86 155 54 117 250
2025/20263.402 386 138 338 407 646 241 350 161 229 258 96 152
2026/2027724 176 35 159 354 0 0 0 0 0 0 0 0
Totale 8.900