GABRIELE, Lorella
 Distribuzione geografica
Continente #
NA - Nord America 2.521
AS - Asia 2.468
EU - Europa 1.819
SA - Sud America 832
AF - Africa 210
OC - Oceania 7
Continente sconosciuto - Info sul continente non disponibili 3
Totale 7.860
Nazione #
US - Stati Uniti d'America 2.395
SG - Singapore 943
BR - Brasile 583
UA - Ucraina 472
CN - Cina 454
IT - Italia 449
VN - Vietnam 448
DE - Germania 315
SE - Svezia 201
FR - Francia 138
SN - Senegal 120
HK - Hong Kong 116
KR - Corea 97
AR - Argentina 91
TR - Turchia 76
CA - Canada 73
IN - India 60
BD - Bangladesh 55
FI - Finlandia 52
EC - Ecuador 46
IQ - Iraq 41
GB - Regno Unito 34
MX - Messico 30
RU - Federazione Russa 28
PK - Pakistan 27
CO - Colombia 26
ID - Indonesia 26
VE - Venezuela 26
ZA - Sudafrica 26
NL - Olanda 22
PL - Polonia 18
JP - Giappone 17
PE - Perù 16
CL - Cile 15
ES - Italia 15
BE - Belgio 14
MA - Marocco 14
PH - Filippine 13
UY - Uruguay 13
SA - Arabia Saudita 12
CZ - Repubblica Ceca 11
KE - Kenya 11
MY - Malesia 11
AL - Albania 9
EG - Egitto 9
PY - Paraguay 9
UZ - Uzbekistan 9
DZ - Algeria 8
IE - Irlanda 8
AE - Emirati Arabi Uniti 6
AU - Australia 6
BO - Bolivia 6
CI - Costa d'Avorio 6
KZ - Kazakistan 6
TN - Tunisia 6
AZ - Azerbaigian 5
JM - Giamaica 5
BA - Bosnia-Erzegovina 4
CH - Svizzera 4
DO - Repubblica Dominicana 4
ET - Etiopia 4
IR - Iran 4
KG - Kirghizistan 4
LB - Libano 4
NP - Nepal 4
AM - Armenia 3
BH - Bahrain 3
HR - Croazia 3
OM - Oman 3
PT - Portogallo 3
AT - Austria 2
BY - Bielorussia 2
CR - Costa Rica 2
CY - Cipro 2
EU - Europa 2
GA - Gabon 2
GD - Grenada 2
GE - Georgia 2
GR - Grecia 2
GT - Guatemala 2
HU - Ungheria 2
IL - Israele 2
JO - Giordania 2
LT - Lituania 2
LV - Lettonia 2
MD - Moldavia 2
PA - Panama 2
PS - Palestinian Territory 2
RO - Romania 2
SV - El Salvador 2
TH - Thailandia 2
AO - Angola 1
BB - Barbados 1
BF - Burkina Faso 1
BG - Bulgaria 1
BN - Brunei Darussalam 1
CG - Congo 1
DK - Danimarca 1
GY - Guiana 1
KH - Cambogia 1
Totale 7.846
Città #
Singapore 401
Chandler 353
Jacksonville 282
Ho Chi Minh City 165
San Jose 148
Dearborn 147
Boardman 131
Ashburn 120
Dakar 120
Beijing 119
Dallas 116
Hong Kong 114
San Mateo 112
Hanoi 101
Seoul 97
New York 64
Lawrence 63
Roxbury 63
Shanghai 61
Bremen 55
Lauterbourg 55
São Paulo 53
Brooklyn 52
Izmir 52
Cambridge 51
Munich 41
Ottawa 41
Rende 41
Des Moines 40
Florence 38
Rome 37
Helsinki 36
Wilmington 34
Hefei 29
Da Nang 23
Baghdad 22
Milan 22
Haiphong 21
Rio de Janeiro 21
Inglewood 20
Ogden 20
Belo Horizonte 19
Quito 18
Johannesburg 17
Frankfurt am Main 16
Turku 15
Catania 14
Houston 14
Tokyo 14
Brussels 13
Caracas 13
Council Bluffs 13
Dhaka 13
Guangzhou 13
Guayaquil 13
Los Angeles 13
San Francisco 13
Biên Hòa 12
Chennai 12
Cosenza 12
Hải Dương 12
Montevideo 12
Stockholm 12
Tianjin 12
Brasília 11
Curitiba 11
Naples 11
Orem 11
Warsaw 11
Brno 10
Thái Nguyên 10
Amsterdam 9
Brugherio 9
Crotone 9
Lima 9
Norwalk 9
Redwood City 9
The Dalles 9
Toronto 9
Duque de Caxias 8
Montreal 8
Bari 7
Bologna 7
Columbus 7
Falls Church 7
Nairobi 7
Ninh Bình 7
Reggio Calabria 7
Seattle 7
Tashkent 7
Tirana 7
Turin 7
Wuhan 7
Abidjan 6
Buenos Aires 6
Goiânia 6
Kayseri 6
London 6
Medellín 6
Mumbai 6
Totale 4.185
Nome #
Acquisire concetti complessi attraverso l’uso di strumenti: un’indagine empirica 237
Enhancing strategies for cultural and natural heritage through the ALForLab Geographical Information System 202
Il riconoscimento delle emozioni in modelli facciali 3D 191
Espressioni facciali in agenti virtuali: il software Face3D e il riconoscimento di emozioni 188
APPRENDERE CON LE MANI. STRATEGIE COGNITIVE PER LA REALIZZAZIONE DI AMBIENTI DI APPRENDIMENTO-INSEGNAMENTO CON I NUOVI STRUMENTI TECNOLOGICI 183
Bridging educational technologies and school environment: Implementations and findings from research studies 178
A VIDEO-MODELING SYSTEM FOR IMPROVING SOCIAL SKILLS AND LEXICON IN AUTISTIC SPECTRUM DISORDER CHILDREN. 164
Industry 4.0 technologies in tourism education: Nurturing students to think with technology 161
EDUCATION AND TECHNOLOGY: LEARNING BY HANDS-ON LABORATORY EXPERIENCES 159
Building SCIENAR, a virtual community of artists and scientists: usability testing for system improvement 154
NEW TECHNOLOGIES FOR IMPROVING TOURISM STUDENTS TRAINING 153
A FACIAL EMOTIONS RECOGNITION APPLICATION FOR SUBJECTS WITH AUTISM SPECTRUM DISORDER 152
An educational robotics lab to investigate cognitive strategies and to foster learning in an arts and humanities course degree 147
An E-Learning Platform for Academy and Industry Networks 145
An emotional learning environment for subjects with Autism Spectrum Disorder 144
Coding with Scratch: The design of an educational setting for Elementary pre-service teachers 143
Clustering analysis to profile customers behaviour in POWER CLOUD energy community 143
An Educational Coding Laboratory for Elementary Pre-service Teachers: A Qualitative Approach 140
An e-Learning Platform for applications of mathematics to microelectronic industry 138
Clustering Analysis to Profile Customers’ Behaviour in POWER CLOUD Energy Community 137
Active learning in a robotics laboratory with university students 135
Creation of eLearning Contents in Microelectronics: A Case Study 135
Creatività e musica: progettazione e implementazione di setting formativi basati sulle tecnologie educative 133
Designing an educational music software using a student-centred strategy 130
Darwin has come back to the Galápagos Islands: an educational journey to discover biological evolution 128
The design and usability of music software: The case study of ImaginationTools 122
Motor-Manipulatory Behaviours and Learning: an Observational Study 121
Investigating Learning Processes Through Educational Robotics 121
Using LEGO Mindstorms in Higher Education Cognitive strategies in programming a quadruped robotquadruped robot 121
The Design and Usability of Music Software: The Case Study of ImaginationToolsTM 118
Lesson Planning by Computational Thinking Skills in Italian Pre-service Teachers 117
Using Lego MindStorms in higher education: Cognitive strategies in programming a quadruped robot 116
Learning in the Smart City: A Virtual and Augmented Museum Devoted to Chaos Theory 116
Learning in the Smart City: A Virtual and Augmented Museum Devoted to Chaos Theory 115
Laboratorio per apprendere le competenze del 21° secolo: percorsi didattici con scratch per i futuri insegnanti della scuola primaria. 114
Virtual museums and Calabrian cultural heritage: Projects and challenges 113
Surfing Virtual Environment in the Galápagos Islands - Edutainment for improving the learning of STEAM 112
Industry 4.0 Technologies in Tourism Education 112
MUSICAL LAB ROLE IN DEVELOPING CREATIVITY AND COGNITIVE SKILLS 111
Investigare strategie di problem solving attraverso la robotica: un’esperienza con studenti universitari 110
eLearning in industrial mathematics with applications to nanoelectronics 110
Motor-Manipulatory Behaviours and Learning: an Observational Study 106
Learning microelectronics through technology and research 106
Edutainment Robotics as Learning Tool 106
Manipulatory Activities by using Lego MindStorms 103
Edutainment Robotics as Learning Tool 103
Valutare l’interfaccia del sistema Plone per realizzare un ambiente di e-learning 98
Surfing Virtual Environment in the Galápagos Islands 95
Using Labview for applying mathematical models in representing phenomena 95
The predictive power of Social Media through Content Analytics to investigate the perception of University reality 95
Exploring the usability of AgentSheets software using the cognitive dimensions questionnaire: an empirical survey 94
Robot, bambini e apprendimento 94
Investigating cognitive processes in robotic programmers developed by children in educational context 92
SCIENAR Virtual Community: a useful Tool to Promote the Synergies among Artists and Scientists 91
Sviluppare la creatività nella scuola primaria attraverso la costruzione di storie con il software Face3D Virtual Theatre 89
Progettare il comportamento di un robot: un esperimento didattico 88
ImaginationTOOLSTM. A 3D environment for learning and playing music 88
Robotica e creatività: Una ricerca empirica in bambini di scuola elementare 85
Toward the use of Chua's Circuit in education, art and interdisciplinary research: Some implementation and opportunities 84
Virtual Museum and Calabrian Cultural Heritage: projects and challenges 78
Il sistema informativo geografico ALForLab come strumento di valorizzazione turistica del patrimonio culturale e naturale della regione Calabria, 75
ImaginationTOOLS(TM): Made to play music 75
ROBOT FOR THINKING: COGNITIVE STRATEGIES TO EXPERIMENT THE USE OF EDUCATIONAL ROBOTICS IN CLASSROOM 74
Investigating mental representations in children interacting with small mobile robots 67
null 66
Totale 7.916
Categoria #
all - tutte 40.454
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 40.454


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021120 0 0 0 0 0 0 0 0 0 57 6 57
2021/2022798 10 122 2 94 91 9 5 133 17 4 112 199
2022/2023801 86 129 14 107 99 75 5 110 67 22 65 22
2023/2024564 63 31 49 27 28 65 30 44 45 73 35 74
2024/20251.253 114 150 50 61 123 37 56 86 155 54 117 250
2025/20263.142 386 138 338 407 646 241 350 161 229 246 0 0
Totale 7.916